1
. Map veto and side choice
Map veto:
- Map veto is done on the website.
- If website is lagging or not responding, you may veto in-game using the knife method. Winner picks / removes map first.
BO1 - Ban Ban , Ban , Ban , Decider *Loser of knife bans first*
BO3 - Ban , Ban , Pick , Pick , Decider
BO5 - Pick(winner of knife) Pick , Pick , Pick , Decider
Map Veto in final
- Knife method, Winner picks first map.
Side on map:
- BO5, BO3 - Follow veto on FPS site (Opponent chooses side on your map pick)
- BO1 - knife for side
**If FPS veto auto bans a map instantly without the player pressing the map. Veto will be conducted in same order on server / or in FPS chat.
2
. Team requirements
- Teams must have at least 5 players on their roster to play in the event.
- All players must be present in FPS Team & AC, otherwise forfeit can be applied, depends case by case (admin decision).
- All players must have a valid SteamID64.
3
. Server settings
- Matches must be played on LAN Servers which will be provided to you before the game.
- Every match is played on the latest FPS Promod version.
- Servers must be running on latest CoD4x version.
- Promod_Mode knockout_MR12 is to be used on map 1 and 2. Knockout_mr12_knife on the decider map if not stated otherwise in Ladder/Cup description.
- In case of a draw (12-12) overtime of MR3 is to be used.
4
. Match rules
- Teams must play using a minimum of 4 players and a maximum of 5.
- Every player must be running Steam during the match. It must also be the correct Steam account with the correct SteamID64 on your FPSChallenge profile.
- Readying up means agreeing to the players in the match. (SteamID's) and AC is ALWAYS mandatory. No matter what the teams agreed on.
- It is not permitted to have more than 1 account. If you accidentally created multiple accounts (forgot password/email), contact an admin to notify them.
- Creating a new account while banned to avoid the ban will result in the ban length being doubled.
5
. Time allowance
Teams have a maximum of 15 minutes to be ready on server when they have scheduled a match, forfeit can be claimed after 15 minutes.
- Teams have a maximum of 5 minutes to ready up during half-time (switching sides) and 10 minutes to ready up on map change. Opponent team has to warn the team first and have their own players all in the server and readied up in order to be able to claim a forfeit win.
- If you continue to play the match, even tho it take longer time, you lose the right to open a dispute.
6
. Maplist
This is the official map pool for 1337 Camp LAN
- mp_strike
- mp_citystreets
- mp_crash
- mp_crossfire
- mp_backlot_x
7
. Server Crashes
If a server crashes during the round, you have to replay from the beginning of that round.
8
. Bugs & Glitches
- It is NOT permitted for any user to take advantage of map bugs (for example elevators, outside the boundaries of the map, under the map and so forth) or glitches during a match. This can be reviewed on a case-by-case basis by an admin.
- Glitching is defined as moving or seeing through or over a physical object and is NOT permitted - for example Crash wooden stairs - gap in wood.
- Selfspec is not allowed => (looking downwards next to an object, or in any distance allowing you to see and not be seen (e.g.: A wooden on crash looking head down in the window allowing you to see people on the A site without them being able to see you).
- Grenade jumps and anything similar are NOT permitted.
- Straightforward jumps and those that do not involve any part of the in-game character moving through a physical object are allowed.
- Boosting is only allowed to boost players to spots where a player can get to by himself.
- Standing on another player's head to peek is also allowed, the above rule also applies.
- Boosting by shooting own players is not allowed. For every round this occurs, the round will be defaulted to the opposing team. If this occurs more than 2 times during the match it will be defaulted to the opposing team.
- Players who are caught using bugs, glitches or clipping immediately forfeit the round. If this occurs on more than 2 occasions then the map will be forfeited.
- Players are only allowed to bounce to places which can be reached without the use of a bounce. Bouncing to roofs and balconies which are unreachable in a normal way is prohibited.
List of allowed bounce spots that violates last rule:
Crash:
Bounce on the edge of the balcony - 0:12
Strike:
Bounce on the roof above A site and side balconies - 0:34
Bounce on the entrance B wall - 0:43
https://streamable.com/adlla1
9
. Cheating, Illegal Scripts & Binds
- Macros are not allowed.
- This also includes multi-command binds such as bind KEY "toggleads; +attack" on the scroll wheel.
- Using the scrollwheel to shoot is also illegal. This includes both binding +attack to your scrollwheel as well as scrolling very fast and then holding mouse1, which can be done with certain mice. (For example to spam your deagle quickly)
- Players caught using illegal scripts and binds including nade scripts and weapon next binds will receive a forfeit loss and be banned.
- This also includes binds to turn on certain things by using a bug exploit. Depending on the bind, the player can receive a ban for bug abuse.
- Any game modification understand as changing .iwd files of game (e.g. weapon or model skins)
- Using any third party software (e.g. nVidia Control Panel or RivaTuner) to tweak graphics settings to give you an advantage -for example Ambient Occlusion- is NOT allowed and will result in a permanent ban.
- Any player caught cheating by demo or anticheat will result in a permanent ban. We have a zero tolerance policy.
- The FPS Challenge Anticheat is mandatory for all matches and you also must use proper match id.
- If a player did not use the anticheat, the team gets a forfeit loss.
- If the anticheat crashed or did not work as intended, it will be reviewed on a case-by-case basis and the decision is up to the admins.
- If the anticheat catches a player using either: Macros via drivers / running macro application or by config such as, but not limited to, weapnext, nadescripts, zoomscripts, fastshootscripts etc., the team receives a forfeit loss and the player will be banned.
To clarify, having scripts and illegal binds in your config at any time is considered illegal. Obviously, things such as scripts for moviemaking are legal. Anything related to gameplay is not, even if it hasn't been bound to a key.
10
. Abuse
- A warning or ban will be given to any player found to be abusing another team/player. Multiple warnings may result in a ban.
- Abuse against an admin in game, dispute chat, private message or anywhere else will not be tolerated and may result in an instant ban.
- Rape threats
- Death threats
- Family threats
- Illness threats
- Doxing (Seeking / releasing private information)
11
. Disputes, demos and screenshots
Demo request at LAN - teams have max 15mins after a match to provide evidence/timestamps, demos are available right after a match to download, if they are not, the suspected player must upload the demo immediately without any delay.
- All matches played need to be recorded and demos should be kept until 48 hours after the match was played. Should a dispute be opened, demos should be kept until 48 hours after the dispute is solved. Failing to follow these rules will lead to a direct forfeit loss for the team.
- Teams have the right to request 5 demos from their opponents if they suspect foul play. If a demo is missing more than 3 rounds, then a default win for the map will be awarded to the opposing team.
- Teams/players must request a demo by writing it in the MATCH CHAT - a valid reason must be supplied.
- Timestamps must be in the following format:
Strike:
2-2 @ 1:30 - traces through the wall for 3 seconds
2-3 @ 0:43 - possible aim assist - his aim isn't on the player but still lands the kill
5-6 @ 0:22 – aims towards a player through the wall
etc.
If you want admins to check the anticheat screenshots of a match, Please contact a admin within 15 minutes of your game finishing. Requests after this will be denied.
Please take screenshots of all games and post to the relevant channel on discord.
RULES ARE SUBJECT TO CHANGE AT ANY TIME.
12
. VM & Possession of Cheats
- Using a VM (Virtual Machine) to play is strictly forbidden and will result in a permanent ban.
- The possession of cheats is also illegal, whether they are active COD4X cheats or not.
13
. Group placement
If a set of teams are tied on the same points in the group stages of LAN, the following rules will apply..
2 teams:
-Points
-H2H
-Map difference
-Score difference
-Maps For
-Score For
-Wins
3+ teams:
-Points
-Map difference
-Score difference
-Maps For
-Score For
-Wins
FPS website has been coded this way, so how it appears on website is correct.
14
. Structure of LAN
The following structure will be used at this LAN event.
Group Stages
BO3 format to be used
Upper Bracket
BO3 format to be used
Lower Bracket
BO1 MR15
Final
BO5 (Team from upper bracket starts 1-0)
15
. Gaming room rules
All rooms are accessible for any player from any team to enter at any moment. This is a spectator friendly event and teams will not be allowed to lock or close there door not allowing others to enter. Camera crew will be in and out of rooms providing footage for the stream so must be accessible at all times.
16
. Requesting help at event
If you have any issues throughout the event with your PC please text the 1337 camp WhatsApp number on *number will be added closer to event* please ensure your put your room number and name on the text so they can quickly find you.
Other things this number can be used for..
- Issues with your bedroom or gaming room.
- Needing a fridge to be re-filled with drinks
- Needing additional equipment if your mouse / keyboard stops working
Mis-use of this number will not be accepted and any mis-use will be reported to head admins who will decide on punishment.